Development – Audio /
Frontier is an established, market leading independent developer and publisher of videogames for PC and consoles. Founded in 1994, we are based in the world-leading technology cluster and historic city of Cambridge, England.
With a growing team of over 600 talented people, we are passionate about creating innovative genre-leading games and authentic worlds for our communities of players.
We have achieved serial successes across a wide variety of titles including Elite Dangerous, Planet Coaster, Jurassic World Evolution and Planet Zoo.
We are continuing to grow our team to support our existing portfolio and an exciting and ambitious future roadmap, which includes the development of both own-IP titles and licensed-IP titles. Our IP-license partners include Universal (Jurassic World), Formula 1 and Games Workshop (Warhammer).
We are also growing our team to continue the growth of Frontier Foundry, our games label for publishing games developed by carefully selected partner studios.
As part of our audio team, the Music Supervisor will work with internal and external stakeholders to bridge the gap between the game studio’s music needs and the music industry.
The Music Supervisor will work with development, administrative and publishing teams across all properties, from the pre-production process to the final game release, and including any subsequent DLC packs.
This person will be responsible for all music management activities within the company, which includes contracting and handling composers, licensing tracks, tracking deliveries, managing the music portfolio and generally being Frontier’s in-house music industry authority.
The successful candidate must be able to work within, and across, many teams in a creative and thriving environment.
- Must have pre-existing music industry contacts (record labels, publishers, sync companies, composers, agents, etc.), with a minimum of 5 years’ experience in music licensing
- A knowledge of Master and Sync contracts and the confidence to take the lead on negotiating terms, use, fees, etc.
- A strong understanding of music royalties, PRS for Music, Performing Rights Organisations and related issues.
- Strong problem solving skills
- Ability to work within a budget
- Research skills and music search experience
- A good attention to detail
- A strong knowledge of music genres, and terminology
- Experience working directly with artists and composers
- Cue sheet experience
- Working understanding of music law
- Album / soundtrack production experience
- Budget development and fee quoting experience
- Budget tracking and reporting experience
- An understanding about the video game industry or standard gaming terms
- Experience with circulating music briefs
What we can offer you
We offer the chance to work with talented and passionate people, developing and publishing sophisticated and enduring games in a creative and collaborative environment. We love what we do, and we work hard to provide outstanding experiences for our player communities. Frontier rewards this passion and determination by sharing in the company’s success and by supporting our teams to keep doing what they love.
Well-being is a big focus at Frontier and we are continually evolving how we can support our staff. We encourage a healthy work/life balance and host a range of well-being activities, initiatives and sessions to support both mental and physical health.
We offer a competitive salary and benefits package, which includes a success-based annual bonus, share option schemes, pension, life assurance, private family healthcare, flexitime working hours, enhanced maternity/paternity package, in-house subsidised catering, support with relocation, a Cycle to Work scheme and free bike servicing, and social events.
We welcome and encourage applications from qualified candidates regardless of sex, race, disability, age, sexual orientation, gender identity, marriage or civil partnership, pregnancy or maternity, religion or belief.